Files
2022-10-26 12:25:11 +08:00

26 lines
626 B
C++

#include "SunClientPrecompiledHeader.h"
#include "ProjectileFactory.h"
//#include "ProjectileChaseTarget.h"
//
////
////namespace nProjectile
////{
//// HANDLE CreateEffect( WzID EffectID, const WzVector& Position, DWORD OwnerID, DWORD TargetID );
//// {
//// return GlobalFunc::CreateEffectBeUpToOption(EffectID, Position, OwnerID, TargetID );
//// }
////
//// BOOL DestroyEffect( HANDLE hEffect )
//// {
//// if (hEffect != INVALID_HANDLE_VALUE)
//// {
//// g_pEffectManager->RemoveEffectPtr(hEffect);
//// }
//// }
////}
//
//
//namespace nProjectileFactory
//{
//}