Files
2022-10-26 12:25:11 +08:00

24 lines
413 B
C++

#ifndef __FILED_SERVER_H__
#define __FILED_SERVER_H__
#pragma once
#include "GameServerEx.h"
class FieldServer : public GameServerEx
{
public:
FieldServer(void);
virtual ~FieldServer(void);
eSERVER_TYPE GetServerType() { return FIELD_SERVER; }
private:
virtual BOOL Init();
virtual BOOL Update( DWORD tick );
virtual void Release();
virtual BOOL KeyEvent( CHAR ch );
};
#endif // __FILED_SERVER_H__