Files
2022-10-26 12:25:11 +08:00

24 lines
626 B
C++

#pragma once
#ifndef GAMESERVER_CG_PARTY_H
#define GAMESERVER_CG_PARTY_H
#include "./PacketHandler.h"
class Handler_CG_PARTY
{
public:
Handler_CG_PARTY();
~Handler_CG_PARTY();
// changes, f100819.1L
static const nsPacket::PacketHandlerInfo GetPacketHandlerNodes();
static void OnCG_PARTY_MEMBER_WARP_REQ_SYN(ServerSession* pPlayer, MSG_BASE* pMsg, WORD wSize);
static void OnCG_PARTY_MEMBER_SUMMON_REQ_SYN(ServerSession* pPlayer, MSG_BASE* pMsg, WORD wSize);
static void OnCG_PARTY_MEMBER_SUMMON_RES_SYN(ServerSession* pPlayer, MSG_BASE* pMsg, WORD wSize);
};
#endif //GAMESERVER_CG_PARTY_H