Files
Sun1602/Client/GameClient/LobbyScene.cpp
T
2022-10-26 12:25:11 +08:00

35 lines
510 B
C++

#include "SunClientPrecompiledHeader.h"
#include "lobbyscene.h"
#include "InterfaceManager.h"
#include "Player.h"
#include "Hero.h"
#include "objectmanager.h"
LobbyScene g_LobbyScene;
LobbyScene::LobbyScene(void)
{
m_SceneType = SCENE_TYPE_LOBBY;
}
LobbyScene::~LobbyScene(void)
{
}
BOOL LobbyScene::Init( void )
{
return BattleScene::Init();
}
void LobbyScene::Release( void )
{
BattleScene::Release();
}
void LobbyScene::OnRecvCG_SYNC( MSG_BASE * pMsg )
{
BattleScene::OnRecvCG_SYNC( pMsg );
}