38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
#include "StdAfx.h"
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#include ".\handler_cg_room.h"
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#include <Protocol_CG.h>
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#include <PacketStruct.h>
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#include <PacketStruct_CG.h>
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#include "Player.h"
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#include "PlayerManager.h"
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#include <ServerSession.h>
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#include "FieldInfo.h"
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#include "Map.h"
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Handler_CG_ROOM::Handler_CG_ROOM()
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{
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}
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Handler_CG_ROOM::~Handler_CG_ROOM()
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{
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}
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//--------------------------------------------------------------------------------------------------
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// changes, f100819.1L
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const nsPacket::PacketHandlerInfo Handler_CG_ROOM::GetPacketHandlerNodes()
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{
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#define HANDLER_NODE_INFO(c, p, phase) { MAKEWORD(c, p), phase, Handler_CG_ROOM::On##p }
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#define HANDLER_NODE_INFO_EOR() { 0, static_cast<ePHASE_SHIFT>(0), NULL }
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static const nsPacket::PacketHandlerNode handlers_static_[] =
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{
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HANDLER_NODE_INFO_EOR() // end of records
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};
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//
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BOOST_STATIC_ASSERT(_countof(handlers_static_) >= 1);
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nsPacket::PacketHandlerInfo return_value = { handlers_static_, _countof(handlers_static_) - 1 };
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//
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return return_value;
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};
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//--------------------------------------------------------------------------------------------------
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