Files
Sun1602/Tools/WiseClient/Object/GameObject.cpp
T
2022-10-26 12:25:11 +08:00

27 lines
505 B
C++

#include "stdafx.h"
#include "GameObject.h"
//////////////////////////////////////////////////////////////////////////
// <MIGRATION OBJECT>
//
GameObject::~GameObject()
{
//WorkLoadManager::ReleaseTask(m_WorkLoadKey, TRUE);
m_ObjectType = OBJTYPE_EMPTY;
m_ActionType = S_000100_START_MARK_LF;
}
void GameObject::Init()
{
m_ObjectType = OBJTYPE_EMPTY;
m_ActionType = S_000100_START_MARK_LF;
}
void GameObject::Release()
{
m_ObjectType = OBJTYPE_EMPTY;
m_ActionType = S_000100_START_MARK_LF;
}