21 lines
560 B
C++
21 lines
560 B
C++
#pragma once
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#ifdef _NA_006088_20120910_CHAOS_ZONE_FREE_PVP
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class GameServerSession;
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class Handler_AG_FREE_PVP
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{
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public:
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Handler_AG_FREE_PVP()
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{
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}
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~Handler_AG_FREE_PVP()
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{
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}
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void OnAG_ProcessPacket(GameServerSession* server_session, MSG_BASE* packet, WORD size);
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protected:
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void OnAG_FREE_PVP_LEAVE_ROOM_CMD(GameServerSession* server_session, MSG_BASE* packet, WORD size);
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void OnAG_FREE_PVP_ACTIVE_CMD(GameServerSession* server_session, MSG_BASE* packet, WORD size);
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};
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#endif // _NA_006088_20120910_CHAOS_ZONE_FREE_PVP
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