Files
2022-10-26 12:25:11 +08:00

42 lines
333 B
C++

#include "stdafx.h"
#include "Ability.h"
#include "ThrustStatus.h"
VOID ThrustStatus::Start()
{
Character* const owner = GetOwner();
if (owner == NULL)
{
return;
}
// 공격 딜레이를 초기화한다.
owner->SetActionDelay( 0 );
}
VOID ThrustStatus::Execute()
{
AbilityStatus::Execute();
}